eSports: A New Era for the Sports Industry and a New Impulse for the Research in Sports (and) Economics?

eSports: A New Era for the Sports Industry and a New Impulse for the Research in Sports (and) Economics?

Fecha: abril 2019

Jaume García, Miquel Carreras, Yulia Chikish

Economía del deporte, Deportes electrónicos, Industria del deporte, Investigación

Sports (and) Economics

EN: In recent years, electronic sports (eSports) have showed explosive growth, both in market value and number of participants. This paper discusses three issues associated with eSports: the structure and the economic dimensions of the eSports industry; the relationship between eSports and traditional sports; and the current and future research devoted to eSports. We find that the roles of stakeholders in the eSports industry are not as clearly defined and stable as in traditional sports. To assure stable growth of eSports, governance institutions and financial structures will be required to continuously adapt to changing conditions in the industry. The paper supports previous evidence in the literature emphasizing the complementarity between eSports and traditional sports. Finally, the increasing availability of eSports data and institutional peculiarities of the industry provide vast research opportunities not only in the field of sport economics but also in economics in general.

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